3D infographic for "Ultimate Factories: Corvette," a 1-hour program for Michael Hoff productions. The model was converted from CAD data provided by GM. That meant taking out every switch, wire, cable, hinge, nut and bolt that wasn't essential to the graphic. The model was then textured, lit, and animated in Cinema 4D. In order to "explode" the graphic properly, some of the parts had to appear and disappear in relation to the camera, while the explosion overall had to be timed to narration.